Lista gier komputerowych ze wsparciem technologii Environmental Audio Extensions (EAX).

Źródło: https://www.vogonswiki.com/index.php/List_of_games_with_EAX_support

Game[1][2][3]EAX 1.0EAX 2.0EAX 3.0EAX 4.0EAX 5.0NotesALchemy Support
25 to Life
Abomination: The Nemesis ProjectX
Age of Empires IIIX
Age of Conan: Hyborian Adventures
Alias
Aliens versus PredatorX
Alone in the Dark: The New Nightmare
Alpha CentauriXEAX 1.0[4]
Alpha PrimeX
America’s ArmyX
American McGee’s AliceXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[5] Note: VxD drivers (Win9x) may be needed for reverb[6]
AnachronoxXEAX 1.0, A3D 1.0[7]
AquanoxXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[8]
Aquanox 2
ArmA: Armed AssaultXEAX 4.0[9]
Arx FatalisXXEAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[10]
Assassin’s CreedXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[11]X
Baldur’s GateX
Baldur’s Gate 2XXEAX 1.0, EAX 2.0[12]X
Battle Isle: The Andosia War
Battle for Middle-earthX
Battle for Middle Earth 2XX
Battle for Middle-earth 2: The Rise of the Witch-king.X
BattlezoneX
Battlezone II: Combat CommanderX
Battlefield 2XXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0[13][14]X
Battlefield 2142XXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0[15]X
Battlefield VietnamXXX
Battlezone IIX
Beyond Good & EvilXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[16]
BioShockXXEAX 4.0, EAX 5.0[17] (via OpenAL)X
Black & White
Blade of DarknessX
The Blair Witch Project Volume I-IIIX
Blood II: The Chosen & The Nightmare LevelsX
BloodrayneX
Brian Lara International Cricket 2007XEAX 3.0[18]X
Brothers in Arms: Earned in Blood
Brothers in Arms: Road to Hill 30X
Brothers in Arms: Hell’s Highway
Call of DutyXXXPatch 1.3X
Call of Duty 2XXXX
Call of JuarezXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[19]
Carmageddon: The Death Race 2000X
Carnivores: CityscapeX
Carnivores: Ice AgeX
Carnivores 2X
Catwoman
Cellfactor: Revolution
ChaserXEAX 3.0[20]
ChromeXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[21]
Chrome SpecForceXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[22]
Chronicles of Riddick: Escape from Butcher BayXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[23]X
Civilization IVXXXEAX 2.0, EAX 3.0, EAX 4.0[24]X
Civilization IV: Beyond the SwordXXXEAX 2.0, EAX 3.0, EAX 4.0X
Civilization IV: WarlordsXXXEAX 2.0, EAX 3.0, EAX 4.0X
Civilization IV: ColonizationXXXEAX 2.0, EAX 3.0, EAX 4.0X
City of Heroes
City of Villains
Clive Barker’s UndyingXEAX 1.0, A3D 1.0, A3D 2.0[25]
Cold WarXX
Colin McRae Rally 3
Colin McRae Rally 04XEAX 4.0[26]
Colin McRae Rally 2005X
Colin McRae: DirtXEAX 5.0 (via OpenAL)[27]X
Combat: Task Force 121XEAX 3.0[28]
Command & Conquer: GeneralsX
Command & Conquer: RenegadeXXEAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[29]
Command & Conquer 3: Tiberium Wars
Commandos: Strike ForceXEAX 3.0[30]
Condemned: Criminal OriginsX
Conflict: Global Storm
Conflict: VietnamXEAX 3.0 [31]
Contract J.A.C.K.XEAX 2.0[32]
Counter-StrikeX
Crime CitiesX
Croc 2X
Crusaders of Might and MagicX
Cryostasis: Sleep of ReasonXEAX 5.0[33]
CrysisNot all the sounds are reverbed, dialog plays fine.X
Crysis Warhead
Daikatana
Dark and Light
Darkness Within: In Pursuit of Loath Nolder
Dark VengeanceX
Day of DefeatX
Demolition RacerX
Descent 3X
Descent 4X
Descent FreespaceX
Deus ExXEAX 1.0,[34] A3D 1.0, A3D 2.0[35]
Diablo IIXXX
Die Hard Trilogy 2: Viva Las VegasX
Divine Divinity
Dogs of War: Battle on Primus IVX
Doom 3XEAX 4.0 support added in patch 1.3[36]X
Dr. Brain: Action ReactionXEAX 1.0, A3D 1.0, A3D 2.0[37]
Dragon’s Lair 3D: Return to the LairX
DrakanXEAX 1.0, A3D 1.0[38]
Dreamfall: The Longest JourneyXXEAX 3.0, EAX 4.0[39]
DriverX
Driver 3XX
Driver: Parallel LinesX
Drome Racers
DronezX
Dungeon Keeper IIXEAX 1.0, A3D 1.0[40]
Dungeon LordsXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[41]
Dungeon SiegeXX
Dungeon Siege 2XXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[42]
Dungeons & Dragons: DragonshardHas „Creative EAX” under Audio Settings. Supported EAX versions unknown
East Front
E-racer
El MatadorXXXEAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[43]X
Elder Scrolls III: MorrowindX
Elder Scrolls IV: OblivionXUse Side’s EAX Control mod.X
Elite Warriors: VietnamXXX
Enter the MatrixXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[44]X
Eurofighter TyphoonX
Euro League FootballX
EverQuestX
EverQuest 2X
Evil Dead: Hail to the KingX
EvolvaX
ExpendableXEAX 1.0, A3D 1.0[45]
F.E.A.R.XXXEAX 2.0, EAX 3.0, EAX 4.0[46]X
F.E.A.R. Extraction PointXXXEAX 2.0, EAX 3.0, EAX 4.0
F.E.A.R. Perseus MandateXXXEAX 2.0, EAX 3.0, EAX 4.0
F1 Grand Prix 4X
F1 2010XEAX 5.0[47]
Fallout Tactics: Brotherhood of SteelXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[48]
Fallout 3May require DirectSound3D restoration software or ALchemy to restore proper audio functionality on Vista and later. Set bEnableEnviroEffectsOnPC=1 in Fallout.ini
Far CryXX
Far Cry 2XX
FIFA 99X
Final Fantasy VIIIXXEAX 1.0, EAX 2.0 (via EAX Unified)[49]
Final Fantasy XI
Flying Heros
Ford RacingX
Freedom ForceXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[50]
Freedom Force vs. The 3rd ReichXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[51]
Freedom: The Battle for Liberty Island aka Freedom Fighters
Freelancer
Freespace 2X
From Dusk Till DawnX
Full Spectrum WarriorXXEAX 3.0, EAX 4.0[52]X
Full Spectrum Warrior: Ten HammersXEAX 5.0[53]X
Fur FightersX
Future Beat 3D
Gears of War// Stereo only // Hardware openal by edited ini fileX
Ghost MasterXEAX 3.0[54]
Giants: Citizen KabutoXXEAX 1.0, EAX 2.0. Note: disabled by default, see readme.txt for instructions[55]
Global OperationsXXEAX 1.0, EAX 2.0[56]
The Godfather
GothicXX
Gothic 2XX
Gothic 3
GP 500X
Grand Theft Auto IIXAlso supports A3D 2.0.
Grand Theft Auto IIIXXEAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[57]X
Grand Theft Auto: Vice CityXXEAX 1.0, EAX 3.0, A3D 1.0,[58] Also supports A3D 2.0 via manual edit of the settings fileX
Grand Theft Auto: San AndreasXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[59]X
Spec Ops II: Green BeretsX
Race Driver: GridXEAX 5.0[60]X
Guild WarsXEAX 3.0[61]X
Gulf War: Operation Desert HammerX
GUN
Half-LifeXSteam version does not support it anymore since the 2013 patch.
Half-Life: Blue ShiftXSteam version does not support it anymore since the 2013 patch.
Half-Life: Opposing ForceXSteam version does not support it anymore since the 2013 patch.
Halo: Combat EvolvedXXXEAX 1.0, EAX 2.0, EAX 3.0[62]X
HardwareX
Heavy Metal: F.A.K.K.²XXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[63]
Heli HeroesX
Hellgate: London
Heretic IIXEAX 1.0, A3D 1.0, A3D 2.0[64]
Heretic Kingdoms: The InquisitionEAX support indicated in the game’s config file. Supported EAX versions unknown.
Heroes of Might and Magic V
Hidden & Dangerous 2X
High Heat Baseball 2000X
High Heat Baseball 2002X
Hitman: Codename 47XXEAX 1.0, EAX 2.0 (via EAX Unified)[65]X
Hitman 2: Silent AssassinXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[66]X
Hitman: ContractsXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[67]X
Hitman: Blood MoneyXXXEAX 2.0, EAX 3.0, EAX 4.0[68]X
Hostile WatersX
Icewind DaleX
Icewind Dale 2X
IL-2 Sturmovik: 1946XXXEAX 1.0, EAX 2.0, EAX 3.0[69]X
Incoming ForcesXXEAX 2.0, EAX 3.0[70]
Indiana Jones and the Infernal Machine
InfernalXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[71]
IsabelleX
James Bond 007: Nightfire
JHexenX
JuicedXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[72]
Jurassic Park: TrespasserXEAX 1.0 [73]
Kane & Lynch: Dead MenXEAX 3.0[74]
Killing FloorX
Killing Floor 2X
Klingon Honor GuardXEAX 1.0 [75]
LanderX
Legends of Might and MagicX
Lego Island 2XXEAX 1.0, EAX 2.0[76]
Lego Racers 2
Lineage IIOpenAL
Line of Sight: VietnamXXX
The Lord of the Rings Online
The Lord of the Rings: The Return of the KingXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[77]
Lost Pain: TakeDown
Mace Griffin: Bounty HunterXXEAX 1.0, EAX 2.0[78]
Madden NFL 2000X
Madden NFL 99X
MafiaXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[79]X
Mage Knight: ApocalypseXXXXEAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[80]X
ManhuntXX
Martian Gothic: UnificationX
Mass EffectXXX
The Matrix Online
The Matrix: Path of NeoXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[81] To enable EAX, edit MatrixConfig.INI and set EAX_ENABLED=1
Max Payne
Max Payne 2XXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[82]X
MDK2XX
MechWarrior 4X
Medal of Honor Allied AssaultXXX
Medal of Honor: Pacific AssaultXXXEAX 1.0, EAX 2.0, EAX 3.0.[83] Can be enabled in the launcher.
Medieval II: Total WarXX
Men of War: Assault Squad
MessiahXEAX 2.0. Note: also supports A3D[84]
Midnight GTX
Might and Magic VII: For Blood and HonorXEAX 1.0, A3D 1.0[85]
Might and Magic VIII: Day of the DestroyerXEAX 1.0, A3D 1.0[86]
Might and Magic IXXXEAX 1.0, EAX 2.0[87]
Monster Madness
Mortyr 2093 – 1944X
Most Wanted
Moto Racer 2X
Motocross Madness 2XEAX 2.0[88]
MotorheadX
Mutant Chronicles: Warzone OnlineX
Myst Online: Uru Live
Myst V: End of AgesXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[89]
Myth II: SoulblighterXEAX 1.0, A3D 1.0[90]
Myth IIIX
NASCAR RevolutionX
Need for Speed: Carbon
Need For Speed: High StakesX
Need for Speed III: Hot PursuitX
Need for Speed: Hot Pursuit 2Has D3D/EAX under audio options. Supported EAX versions unknown
Need for Speed: Most Wanted
Need for Speed: Underground 2
Nerf Arena BlastX
Neverwinter Nights (2002)XXXEAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[91]X
Neverwinter Nights 2XXXEAX 1.0, EAX 2.0, EAX 3.0[92]X
New York Race
NHL 2000
No One Lives ForeverXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[93]
No One Lives Forever 2: A Spy in H.A.R.M.’s WayXEAX 2.0[94]X
NocturneX
Off RoadX
Operation Flashpoint: Cold War CrisisEAX can be enabled in-game under Audio Options. Supported EAX versions unknown
Operation Flashpoint: Resistance
Operation Flashpoint 2
Operation ThunderstormXXXEAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[95]
OutcastX
Pac-Man: Adventures in TimeXXEAX 1.0, EAX 2.0[96] Note: VxD drivers (Win9x) may be required to enable EAX support
Pac-Man All-StarsXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[97]
PainkillerXXXEAX 1.0, EAX 2.0, EAX 3.0[98]
Painkiller: OverdoseXXXEAX 2.0, EAX 3.0, EAX 4.0[99]
Painkiller: ResurrectionXXXEAX 2.0, EAX 3.0, EAX 4.0[100]
Painkiller: RedemptionXXXEAX 2.0, EAX 3.0, EAX 4.0[101]
Panzer EliteX
PariahXXXEAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[102]
Paris Dakar RallyX
Peter Jackson’s King KongXEAX 3.0 [103]
Planescape: TormentX
PlanetSide
Play Online
Populous: The BeginningX
PowerslideX
Prey (2006)XXEAX 4.0, EAX 5.0[104]X
Prince of Persia (2008)XXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[105]
Prince of Persia: 3DX
Prince of Persia: The Two ThronesXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[106]
Prince of Persia: Warrior WithinXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[107]
Prince of Persia: The Sands of TimeXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[108]
Pro Evolution Soccer 2008
Project EdenX
Project I.G.I.-2: Covert StrikeXXXEAX 1.0, EAX 2.0, EAX 3.0[109]
PsychonautsXXXEAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[110]
Quake 4XXEAX 4.0, EAX 5.0 (via OpenAL)[111]X
Rage RallyX
Rail Simulator
Railroad Tycoon 3XXXEAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[112]X
Rally Championship 2000X
Re-VoltX
Red FactionXXEAX 1.0, EAX 2.0 (via EAX Unified)[113]
Red Faction 2
Red Orchestra: Ostfront 41-45
Redline RacerX
The RegimentXEAX 5.0[114] (via OpenAL)X
Rent A Hero (1999)X
Requiem: Avenging AngelX
Resident Evil 2X
RevenantX
RevolutionXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[115]
Rent a Hero
Richard Burns RallyXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[116]
Ricky Ponting International Cricket 2007XEAX 3.0[117]
Rise of Nations: Rise of Legends
Road WarsX
RollcageX
Rollcage Stage IIX
Rome: Total WarXXX
Rune: The Halls of ValhallaX
S.T.A.L.K.E.R.: Shadow of ChernobylXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[118] EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Clear SkyXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Call of PripyatXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
SacredReplace SOUNDQUALITY : 1 with SOUNDQUALITY : 2 in Settings.cfgX
Sacred 2XEAX 5.0[119]
SacrificeX
Sammy Sosa: Softball SlamX
Sanity: Aiken’s ArtifactX
Scarface: The World Is Yours
Screamer 4×4XEAX 1.0[120]
Secret Service: In Harm’s WayX
Sega Rally ChampionshipX
Serious SamX
Serious Sam 2XXX
Serious Sam: The First EncounterXX
Serious Sam: The Second EncounterXX
Shade: Wrath of AngelsX
Shadow Ops: Red MercuryXEAX 3.0 [121]
Shadow Force: Razor UnitX
Shogo: Mobile Armor DivisionX
Sid Meier’s Pirates!XXXEAX 1.0, EAX 2.0, EAX 3.0[122]
Sid Meier’s Railroads!XX
Silent Hunter 3
Silkroad Online
The Sims 2 Seasons
SimCity 3000X
SimTheme ParkX
SiNXEAX 1.0, A3D 1.0, A3D 2.0[123]
SiN: Wages of SinXEAX 1.0, A3D 1.0, A3D 2.0[124]
Slave ZeroX
Sniper: Art of VictoryXX
Soldier of FortuneXXEAX 1.0, EAX 2.0 (via EAX Unified)[125] Also supports A3D
Soldier of Fortune II: Double HelixX
Soldier of Fortune: Payback
Soldner: Secret WarsXEAX 3.0[126]
SoulbringerXXEAX 1.0, EAX 2.0 (via EAX Unified)[127]
Space Force: Rogue Universe
Spec Ops 2: Green BeretsX
SpellForce 2: Shadow Wars
Spirit of SpeedX
StarlancerXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[128]
Star Trek: Bridge CommanderXXEAX 1.0, EAX 2.0.[129] Also supports A3D and DirectSound3D
Star Trek: Deep Space Nine: The FallenXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[130]
Star Trek: Elite Force IIXXXEAX 1.0, EAX 2.0, EAX 3.0, A3D[131]
Star Trek: Next Generation Klingon Honor GuardX
Star Trek: Voyager – Elite ForceA3D 2.0, A3D 3.0. Doesn’t support EAX.[132]
Star Wars: BattlefrontXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[133]
Star Wars Battlefront 2XXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[134]
Star Wars: Empire at WarXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[135]X
Star Wars Empire at War: Forces of CorruptionXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[136]
Star Wars Episode I: The Phantom MenaceX
Star Wars GalaxiesXX
Star Wars Jedi Knight II: Jedi OutcastXXXEAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[137] Support added in patch 1.03X
Star Wars Jedi Knight: Jedi AcademyXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[138]X
Star Wars: Knights of the Old RepublicXXXEAX 1.0, EAX 2.0, EAX 3.0[139]X
Star Wars: Knights of the Old Republic 2XXXEAX 1.0, EAX 2.0, EAX 3.0[140] Note: EAX Support removed in latest Steam version.X
Star Wars: Republic CommandoXXEAX 2.0, EAX 3.0[141]X
StolenXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[142]
Street Racing SyndicateXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[143]
StrongholdX
Stubbs the Zombie in Rebel Without a PulseXEAX 4.0[144]
Stunt GP
The SufferingHas „Enable EAX” in the configuration utility. Supported EAX versions unknown.[145]
The Suffering: Ties That BindHas „Enable EAX” in the configuration utility. Supported EAX versions unknown.
Sum of All Fears
SummonerXXEAX 1.0, EAX 2.0 (via EAX Unified)[146]
Superbike 2001X
Supreme Commander
SWAT 4XXXEAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[147]
Swedish Touring Car ChampionshipX
Swedish Touring Car Championship 2X
System Shock 2XFor further info, refer to this thread on the TTLG forums
The Temple of Elemental Evil
TerminusX
Test Drive
Test Drive 6X
Test Drive RallyX
Test Drive Unlimited
The Devil InsideX
The Wheel Of TimeX
Theme Park World
Thief: The Dark ProjectXEAX 1.0, A3D 1.0
Thief II: The Metal AgeXEAX 2.0. Note: support for A3D 2.0 was removed before release[148]
Thief: Deadly ShadowsXXEAX 3.0, EAX 4.0[149][150]X
The Dark Mod, Thief – unofficial spin-off
Thievery UT
TimeShiftXXEAX 4.0, EAX 5.0[151]
Titan QuestXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[152]X
Titan Quest: Immortal ThroneXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0X
TMNT
TNN Outdoors Pro HunterX
TOCA Race DriverX
TOCA Race Driver 2
Tom Clancy’s Ghost ReconXXEAX 1.0, EAX 2.0 (via EAX Unified)[153]
Tom Clancy’s Ghost Recon: Advanced WarfighterXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[154]X
Tom Clancy’s Ghost Recon: Advanced Warfighter 2XXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[155]
Tom Clancy’s Ghost Recon: Desert SiegeX
Tom Clancy’s Ghost Recon: Island Thunder
Tom Clancy’s Rainbow Six: LockdownXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[156]X
Tom Clancy’s Rainbow Six Rogue Spear & Black ThornXX
Tom Clancy’s Rainbow Six: VegasXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[157]X
Tom Clancy’s Rainbow Six: Vegas 2XXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[158]
Tom Clancy’s Rainbow Six 3: Raven ShieldXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[159]X
Tom Clancy’s Splinter CellXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[160]X
Tom Clancy’s Splinter Cell: Pandora TomorrowXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[161]X
Tom Clancy’s Splinter Cell: Chaos TheoryXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[162]X
Tom Clancy’s Splinter Cell: Double AgentXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[163]X
Tom Clancy’s The Sum Of All FearsX
Tomb Raider: Anniversary
Tomb Raider: Legend
Tomb Raider: The Angel of DarknessXXXXEAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[164]X
TrackMania Nations ForeverXXXEAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[165]
TrackMania United ForeverXXXEAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[166]
Trackmania Original
Trespasser: Jurassic ParkX
Tribes 2X
Triple Play 2000X
TRON 2.0XX
Tzar: The Burden of the CrownXXEAX 1.0, EAX 2.0[167]
UFO: AfterlightX
UFO: AftermathXXXEAX 1.0, EAX 2.0, EAX 3.0[168]
UFO: AftershockXXXEAX 2.0, EAX 3.0, EAX 4.0[169]
Ultim@te Race RallyX
Ultim@te Race ProXEAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[170]
Ultima: AscensionX
UndyingX
Universe at War: Earth AssaultXXXEAX 2.0, EAX 3.0, EAX 4.0[171]
UnrealXFirst game to implement EAX 1.0 features. Also supports A3D 1.x, A3D 2.0[172], DirectSound3D.
Unreal TournamentXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[173][174]
Unreal Tournament 2003XXXEAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[175]X
Unreal Tournament 2004XXEAX 3.0 originally. Support for EAX 5.0 was added through a special patch by Creative Labs (via OpenAL).X
Unreal Tournament 3XEAX 4.0 (via OpenAL)[176][177]X
Unreal II: The AwakeningX
Uprising 2: Lead and DestroyX
Urban ChaosX
Uru: Ages Beyond MystXXXEAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[178]
Vampire: The Masquerade – RedemptionXXEAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[179]
Vampire: The Masquerade – BloodlinesX
Vanguard: Saga of HeroesX
VBS1
VBS2
VietcongXX
Vietcong 2X
Vivisector: Beast InsideXEAX 4.0[180]
Warcraft IIIXALchemy/EAX support removed with 1.30 updateX
Wargasm
Warhammer 40,000: Dawn of War: SoulstormX
Warhammer: Mark of ChaosXXXEAX 2.0, EAX 3.0, EAX 4.0[181]
Warlords BattlecryX
Warlords Battlecry IIXXEAX 1.0, EAX 2.0[182]
Warmonger
WarpathXXXEAX 2.0, EAX 3.0, EAX 4.0[183]
Way Point ZetaX
Wheel of Time
Wild Metal CountryX
Wild Wild West: The Steel AssassinX
The WitcherXEAX 4.0 only[184]X
Wizardry 8X
World of WarcraftXEAX 3.0[185]X
WWII Tank Commander
X2: The ThreatXEAX 1.0[186]
X3 ReunionX
X-COM: EnforcerXEAX 1.0, A3D 1.0, A3D 2.0[187]
Xpand Rally
Ys: The Oath in FelghanaXX
Ys: OriginXX

    References

    1. Jump up↑ Creative ALchemy Project FAQ
    2. Jump up↑ Creative support Games
    3. Jump up↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
    4. Jump up↑ Source: Alpha Centauri readme.txt (Changes in Alpha Centauri version 2.0)
    5. Jump up↑ Source: American McGee’s Alice in-game Audio Settings
    6. Jump up↑ Source: in-game console output (screenshot)
    7. Jump up↑ Source: Anachronox in-game Audio Settings
    8. Jump up↑ Source: Aquanox in-game Audio Settings
    9. Jump up↑ Source: arma.exe contains references to EAX 4.0
    10. Jump up↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
    11. Jump up↑ Assassin’s Creed uses eax.dll version 4.0.0.0 (EAX Unified)
    12. Jump up↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
    13. Jump up↑ Source: Soundblaster Gaming: Battlefield 2 (archived)
    14. Jump up↑ Source: EAX Featured Game: Battlefield 2: Special Forces Expansion Pack (archived)
    15. Jump up↑ Source: EAX Featured Game: Battlefield 2142 (archived)
    16. Jump up↑ Beyond Good and Evil readme.txt (Sound compatibility section)
    17. Jump up↑ Bioshock manual, page 3 (Recommended System Requirements)
    18. Jump up↑ EAX Featured Game: Brian Lara International Cricket 2007 (archived)
    19. Jump up↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
    20. Jump up↑ Source: Chaser in-game audio options
    21. Jump up↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
    22. Jump up↑ Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)
    23. Jump up↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
    24. Jump up↑ Source: Civilization IV in-game audio options
    25. Jump up↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the „Enable 3D Hardware” audio setting is on, and supported hardware is detected
    26. Jump up↑ Source: Premier Racing Audio in Colin McRae Rally 04 (archived)
    27. Jump up↑ EAX Featured Game: Dirt (archived)
    28. Jump up↑ EAX Featured Game: Combat: Task Force 121 (archived)
    29. Jump up↑ Source: C&C Renegade in-game Audio Settings
    30. Jump up↑ EAX Featured Game: Commandos: Strike Force (archived)
    31. Jump up↑ Source: Conflict: Vietnam in-game Audio Settings
    32. Jump up↑ Source: Contract J.A.C.K. readme.txt (System Requirements section)
    33. Jump up↑ Source: Cryostasis game manual, page 5
    34. Jump up↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the „Hardware 3D Support” audio setting is on, and supported hardware is detected
    35. Jump up↑ Deus Ex log file and console output (screenshot)
    36. Jump up↑ Doom 3 EAX Patch – SoundBlaster.com (archived)
    37. Jump up↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
    38. Jump up↑ Source: Drakan configuration utility
    39. Jump up↑ Source: Dreamfall in-game audio options. See also EAX Featured Game: Dreamfall: The Longest Journey (archived)
    40. Jump up↑ Source: Dungeon Keeper II readme.txt
    41. Jump up↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
    42. Jump up↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
    43. Jump up↑ El Matador uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see page 22 of the game’s manual
    44. Jump up↑ Enter the Matrix uses eax.dll version 3.0.0.0 (EAX Unified). Additionally, see EAX Featured Game: Enter The Matrix (archived)
    45. Jump up↑ Source: Expendable configuration utility
    46. Jump up↑ Source: F.E.A.R. in-game audio options. Additionally, see the developer comments at (archive of Soundblaster.com)
    47. Jump up↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
    48. Jump up↑ Source: Fallout Tactics in-game Audio Settings
    49. Jump up↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
    50. Jump up↑ Source: Freedom Force in-game Audio Settings
    51. Jump up↑ Source: Freedom Force vs. The 3rd Reich in-game Audio Settings
    52. Jump up↑ Source: Full Spectrum Warrior game manual, page 27
    53. Jump up↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
    54. Jump up↑ Source: Ghost Master in-game Audio Settings
    55. Jump up↑ Source: Giants: Citizen Kabuto readme.txt (Troubleshooting Command Line Options section). Additionally, Occlusion is an EAX 2.0 feature
    56. Jump up↑ Global Operations uses msseax.m3d and msseax2.m3d
    57. Jump up↑ Source: Grand Theft Auto III in-game Audio Settings
    58. Jump up↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
    59. Jump up↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified)
    60. Jump up↑ Race Driver: Grid readme.html (Audio section)
    61. Jump up↑ EAX Featured Game: Guild Wars Nightfall (archived)
    62. Jump up↑ Halo.exe hex edit view (screenshot)
    63. Jump up↑ Source: Heavy Metal: F.A.K.K.² in-game Audio Settings
    64. Jump up↑ Tech Help: Heretic II – Vortex of Sound (archived)
    65. Jump up↑ Hitman: Codename 47 uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
    66. Jump up↑ Hitman 2: Silent Assassin uses eax.dll version 3.0.1.0 (EAX Unified). See also Talking to Hitman 2: Silent Assassin (archived)
    67. Jump up↑ Hitman: Contracts uses eax.dll version 3.0.1.0 (EAX Unified). See also Killer EAX ADVANCED HD Audio in Hitman: Contracts (archived)
    68. Jump up↑ Hitman: Blood Money supports EAX 2.0, EAX 3.0 and EAX 4.0 (referenced in HitmanBloodMoney.exe). See also EAX Featured Game: Hitman: Blood Money (archived)
    69. Jump up↑ Starting IL-2 Sturmovik: 1946 produces sound.log. This file indicates the use of EAX 1.0, EAX 2.0 and EAX 3.0 if the „Enable Extensions” audio setting is on, and supported hardware is detected
    70. Jump up↑ Source: EAX 2.0 and EAX 3.0 support referenced in forces.exe
    71. Jump up↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
    72. Jump up↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
    73. Jump up↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser – Creative Asia (archived)
    74. Jump up↑ Techgage – Creative EAX vs. ASUS DS3D GX 2.0 (Page 5)
    75. Jump up↑ Source: Klingon Honor Guard patch 1.1 notes
    76. Jump up↑ The game’s executable contains references to EAX 1.0 and EAX 2.0 (Vogons forum post)
    77. Jump up↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
    78. Jump up↑ Mace Griffin: Bounty Hunter readme.txt (Sound section)
    79. Jump up↑ Mafia ships with EAX3 Unified redist on CD3. Installing that provides eax.dll version 3.0.4.0 (EAX Unified)
    80. Jump up↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game’s readme.txt (System Requirements section)
    81. Jump up↑ The Matrix: Path of Neo uses eax.dll version 4.0.0.0 (EAX Unified)
    82. Jump up↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
    83. Jump up↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro – Page 8 (archived)
    84. Jump up↑ Source: Messiah in-game audio options
    85. Jump up↑ Source: Might and Magic VII configuration utility
    86. Jump up↑ Source: Might and Magic VIII configuration utility
    87. Jump up↑ Might and Magic IX uses msseax.m3d and msseax2.m3d
    88. Jump up↑ Source: Motocross Madness 2 in-game Audio Settings. Hovering the mouse over the „Use EAX Extensions” button specifically mentions occlusion, which is an EAX 2.0 feature.
    89. Jump up↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
    90. Jump up↑ Source: Myth II readme.txt
    91. Jump up↑ Source: Neverwinter Nights in-game Advanced Sound Options
    92. Jump up↑ Source: Neverwinter Nights 2 in-game Gameplay/Audio options
    93. Jump up↑ No One Lives Forever (GOTY) uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
    94. Jump up↑ Source: No One Lives Forever 2 readme.txt (System Requirements section)
    95. Jump up↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
    96. Jump up↑ Pac-Man: Adventures in Time readme.txt (Pac-Man configuration & Advanced Game Options)
    97. Jump up↑ Pac-Man All-Stars uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
    98. Jump up↑ Source: Painkiller in-game audio options
    99. Jump up↑ Source: Painkiller Overdose in-game audio options
    100. Jump up↑ Source: Painkiller Resurrection in-game audio options
    101. Jump up↑ Source: Painkiller Redemption in-game audio options (screenshot)
    102. Jump up↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
    103. Jump up↑ Peter Jackson’s King Kong manual, page 3 (Ideal Configuration)
    104. Jump up↑ Hardware Accelerated Audio in Prey (archived)
    105. Jump up↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
    106. Jump up↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
    107. Jump up↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
    108. Jump up↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified)
    109. Jump up↑ Source: Project I.G.I.-2 in-game Audio Settings
    110. Jump up↑ Psychonauts uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
    111. Jump up↑ Sound Blaster X-Fi Audio in QUAKE 4 (archived)
    112. Jump up↑ Source: Railroad Tycoon 3 in-game Audio Settings
    113. Jump up↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
    114. Jump up↑ EAX Featured Game: The Regiment (archived)
    115. Jump up↑ Revolution ships with EAX3 Unified redist on the disc. Installing that provides eax.dll version 3.0.1.0 (EAX Unified)
    116. Jump up↑ Richard Burns Rally readme_eng.txt (Frequently Asked Questions section)
    117. Jump up↑ EAX Featured Game: Ricky Ponting International Cricket 2007 (archived)
    118. Jump up↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
    119. Jump up↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
    120. Jump up↑ Source: Screamer 4×4 in-game Audio Settings
    121. Jump up↑ Explosive audio in Shadow Ops: Red Mercury (archived)
    122. Jump up↑ The version of msseax.m3d which Sid Meier’s Pirates! uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
    123. Jump up↑ SiN readme.txt (Technical Issues section) Note: A3D and EAX support was removed with patch 1.13
    124. Jump up↑ Wages of Sin readme.txt (Technical Issues section). Note: A3D and EAX support was removed with patch 1.13
    125. Jump up↑ Soldier of Fortune uses eax.dll version 2.4.0.0 (EAX Unified). Additionally, see the game’s readme.txt (Special Features section)
    126. Jump up↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
    127. Jump up↑ Source: Soulbringer launcher Advanced Options
    128. Jump up↑ Source: Starlancer in-game audio options. Furthermore, the game uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d.
    129. Jump up↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
    130. Jump up↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
    131. Jump up↑ Source: Elite Force II in-game audio options (screenshot)
    132. Jump up↑ Source: Elite Force in-game audio options
    133. Jump up↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
    134. Jump up↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
    135. Jump up↑ Source: Empire at War in-game audio options (screenshot)
    136. Jump up↑ Source: Forces of Corruption in-game audio options
    137. Jump up↑ Jedi Outcast uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
    138. Jump up↑ Jedi Academy uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0, EAX 3.0 and EAX 4.0. Additionally, see game manual page 6 and also EAX 4.0 ADVANCED HD in Star Wars Jedi Knight: Jedi Academy (archived)
    139. Jump up↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu
    140. Jump up↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
    141. Jump up↑ Source: Star Wars: Republic Commando in-game Sound Options
    142. Jump up↑ Stolen uses eax.dll version 4.0.0.1 (EAX Unified)
    143. Jump up↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
    144. Jump up↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
    145. Jump up↑ Source: The Suffering configuration utility (screenshot)
    146. Jump up↑ Summoner uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
    147. Jump up↑ SWAT 4 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
    148. Jump up↑ SB Live! and A3D 1.0 (forum link)
    149. Jump up↑ Source: Discovering EAX 4.0 ADVANCED HD in Thief: Deadly Shadows (archived)
    150. Jump up↑ Source: Stealthy Sounds in Thief: Deadly Shadows (archived)
    151. Jump up↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
    152. Jump up↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
    153. Jump up↑ Tom Clancy’s Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
    154. Jump up↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
    155. Jump up↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
    156. Jump up↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
    157. Jump up↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
    158. Jump up↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
    159. Jump up↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
    160. Jump up↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified)
    161. Jump up↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified). See also Deadly Hide & Seek in Tom Clancy’s Splinter Cell: Pandora Tomorrow (archived)
    162. Jump up↑ Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
    163. Jump up↑ Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
    164. Jump up↑ The Angel of Darkness in-game audio options (screenshot). See also EAX ADVANCED HD in Tomb Raider: The Angel of Darkness (archived)
    165. Jump up↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
    166. Jump up↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
    167. Jump up↑ Source: Tzar configuration utility
    168. Jump up↑ The version of msseax.m3d which UFO: Aftermath uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
    169. Jump up↑ UFO: Aftershock uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
    170. Jump up↑ Ultim@te Race Pro Technical Support (archived)
    171. Jump up↑ Source: Universe at War in-game audio options
    172. Jump up↑ Unreal 1 and A3D cards (screenshot)
    173. Jump up↑ Starting the game produces UnrealTournament.log. This file indicates the use of EAX 1.x/2.x (or A3D 1.x/2.x) if the „Use Hardware 3D Sound” setting is on, and supported hardware is detected.
    174. Jump up↑ Support for EAX 2.0 was added through the Unreal Tournament EAX Library Patch and Deathmatch Enhancements (Vogons forum post).
    175. Jump up↑ Unreal Tournament 2003 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see the game’s Readme.txt (Section 3.2 Sound issues)
    176. Jump up↑ The game’s Launch.log file indicates that only EAX 4.0 is used, even if an X-Fi sound card is present
    177. Jump up↑ Examining UT3.EXE indicates that EAX 4.0 is the maximum that the game can use
    178. Jump up↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified)
    179. Jump up↑ Source: Vampire: The Masquerade – Redemption in-game Audio Settings
    180. Jump up↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
    181. Jump up↑ Source: Warhammer Mark of Chaos in-game audio options
    182. Jump up↑ Warlords Battlecry II uses msseax.m3d and msseax2.m3d
    183. Jump up↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
    184. Jump up↑ CD Project forums, The Witcher patch notes
    185. Jump up↑ SoundBlaster.com – World of Warcraft (archived)
    186. Jump up↑ Source: X2 Readme15.rtf (Section 22)
    187. Jump up↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)

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